Pathfinder 2e combat revolves around a simple d20 roll plus an attack modifier compared against the targetβs Armor Class (AC). The attack modifier is derived from proficiency, ability scores, and equipment bonuses.
When an attack hits, damage is calculated by rolling the weaponβs damage dice and adding any static modifiers. Because dice are random, players often estimate average damage to plan tactics.
By combining hit probability with average damage, we can compute the expected damage per attack, a useful metric for comparing weapons or strategies.
P_{hit} = probability to hit
DiceAvg = average of weapon dice
Mod = static damage modifier
How do I calculate my attack modifier?
What is the formula for calculating expected damage per attack?
How do I determine the hit probability?
What factors affect average damage calculation?
Can I use this calculator for spells that deal damage?
How does critical hits factor into expected damage?
What is the difference between static modifiers and dynamic modifiers?
Results are for informational purposes only and do not constitute professional advice.
