In Dungeons & Dragons each character is defined by six core ability scoresβStrength, Dexterity, Constitution, Intelligence, Wisdom, and Charismaβranging from 1 to 30.
These raw scores are converted into ability modifiers, which are applied to virtually every dice roll the character makes.
A positive modifier (e.g., +3) adds to attack rolls, skill checks, and saving throws, while a negative modifier (e.g., -2) subtracts, directly shaping a characterβs effectiveness in combat and roleβplaying situations.
How do I calculate my ability modifier in D&D?
What is the formula for an ability modifier in D&D?
Can I have a negative ability modifier in D&D?
How does an ability modifier affect my character in D&D?
What is the highest possible ability modifier in D&D?
Do all ability scores affect my character in the same way in D&D?
Can I increase my ability scores in D&D?
Results are for informational purposes only and do not constitute professional advice.
