An exploding die is a die that, when it rolls a value at or above a certain threshold, grants an additional roll whose result is added to the total. This mechanic increases the variance and the average outcome compared to a standard die.
For a die with s sides and an explosion threshold t (where t β€ s), the expected value E of a single exploding die can be derived from the equation E = frac{1}{s}left(sum_{k=1}^{s}k + (s-t+1)Eright). Solving for E yields the closedβform formula shown below.
When multiple dice are rolled, the total expected value is simply the number of dice multiplied by the singleβdie expectation, assuming each die explodes independently.
What is an exploding die?
How do I calculate the expected value of an exploding die?
Can you explain how the explosion threshold works?
What does increasing the number of sides do to the expected value?
How does changing the explosion threshold affect the die's behavior?
Can this calculator handle any number of sides for a die?
What games might benefit from using exploding dice mechanics?
Results are for informational purposes only and do not constitute professional advice.
